OpenFOAM

T731_010 snappyHexMesh flange

この記事は約20分で読めます。

OpenFoamのサンプル確認(パラメータやキーワードの覚書)です。

チュートリアルフォルダ:チュートリアル場所(windows)

snappyHexMeshの作業になります。

ベース

バージョン : WINDOWS v2206

引用元

<チュートリアルフォルダ>\mesh\snappyHexMesh\flange

▼ジオメトリファイル

<チュートリアルフォルダ>\resources\geometry\flange.stl.gz

結果図

作業

//チュートリアルからサンプルをコピーしておきます。//
//stlのファイルもコピーしておきます。位置は下記参照。

//コマンド:メッシュ作成
blockMesh

//コマンド実行
surfaceFeatureExtract

//スナッピー// ※エラー発生のためファイル修正
snappyHexMesh -overwrite

//ParaView用VTK変換//
foamToVTK

※snappyHexMeshDictファイルを編集
(最終行)mergeTolerance 1E-6; → mergeTolerance 1E-5;

全体構造

stlの形状ファイルを用意する必要があります。

flange
├ constant            
│ └ triSurface       
│    └ flange.stl.gz
├ system                       
│ ├ blockMeshDict             
│ ├ controlDict               
│ ├ decomposeParDict          
│ ├ fvSchemes                 
│ ├ fvSolution                
│ ├ meshQualityDict           
│ ├ snappyHexMeshDict         
│ └ surfaceFeatureExtractDict 
├ Allclean                     
└ Allrun                       

system

blockMeshDict

scale   1;

vertices
(
    ( -0.03 -0.03 -0.03)
    (  0.03 -0.03 -0.03)
    (  0.03  0.03 -0.03)
    ( -0.03  0.03 -0.03)
    ( -0.03 -0.03 0.01)
    (  0.03 -0.03 0.01)
    (  0.03  0.03 0.01)
    ( -0.03  0.03 0.01)
);

blocks
(
    hex (0 1 2 3 4 5 6 7) (20 16 12) simpleGrading (1 1 1)
);

edges
(
);

boundary
(
    allBoundary
    {
        type patch;
        faces
        (
            (3 7 6 2)
            (0 4 7 3)
            (2 6 5 1)
            (1 5 4 0)
            (0 3 2 1)
            (4 5 6 7)
        );
    }
);

controlDict

application     snappyHexMesh;

startFrom       startTime;

startTime       0;

stopAt          endTime;

endTime         50;

deltaT          1;

writeControl    timeStep;

writeInterval   20;

purgeWrite      0;

writeFormat     ascii;

writePrecision  6;

writeCompression off;

timeFormat      general;

timePrecision   6;

runTimeModifiable yes;

meshQualityDict

// Include defaults parameters from master dictionary
#includeEtc "caseDicts/meshQualityDict"

snappyHexMeshDict

FoamFile
{
    version     2.0;
    format      ascii;
    class       dictionary;
    object      snappyHexMeshDict;
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

// Which of the steps to run
castellatedMesh true;
snap            true;
addLayers       false;


// Geometry. Definition of all surfaces. All surfaces are of class
// searchableSurface.
// Surfaces are used
// - to specify refinement for any mesh cell intersecting it
// - to specify refinement for any mesh cell inside/outside/near
// - to 'snap' the mesh boundary to the surface
geometry
{
    flange.stl
    {
        type triSurfaceMesh;
        name flange;
    }

    //- Refine a bit extra around the small centre hole
    refineHole
    {
        type    sphere;
        origin  (0 0 -0.012);
        radius  0.003;
    }
}


// Settings for the castellatedMesh generation.
castellatedMeshControls
{

    // Refinement parameters
    // ~~~~~~~~~~~~~~~~~~~~~

    // If local number of cells is >= maxLocalCells on any processor
    // switches from from refinement followed by balancing
    // (current method) to (weighted) balancing before refinement.
    maxLocalCells 100000;

    // Overall cell limit (approximately). Refinement will stop immediately
    // upon reaching this number so a refinement level might not complete.
    // Note that this is the number of cells before removing the part which
    // is not 'visible' from the keepPoint. The final number of cells might
    // actually be a lot less.
    maxGlobalCells 2000000;

    // The surface refinement loop might spend lots of iterations refining just a
    // few cells. This setting will cause refinement to stop if <= minimumRefine
    // are selected for refinement. Note: it will at least do one iteration
    // (unless the number of cells to refine is 0)
    minRefinementCells 0;

    // Number of buffer layers between different levels.
    // 1 means normal 2:1 refinement restriction, larger means slower
    // refinement.
    nCellsBetweenLevels 1;



    // Explicit feature edge refinement
    // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

    // Specifies a level for any cell intersected by its edges.
    // This is a featureEdgeMesh, read from constant/triSurface for now.
    features
    (
        {
            file "flange.extendedFeatureEdgeMesh";
            level 0;
        }
    );



    // Surface based refinement
    // ~~~~~~~~~~~~~~~~~~~~~~~~

    // Specifies two levels for every surface. The first is the minimum level,
    // every cell intersecting a surface gets refined up to the minimum level.
    // The second level is the maximum level. Cells that 'see' multiple
    // intersections where the intersections make an
    // angle > resolveFeatureAngle get refined up to the maximum level.

    refinementSurfaces
    {
        flange
        {
            // Surface-wise min and max refinement level
            level (2 2);
        }
    }

    resolveFeatureAngle 30;


    // Region-wise refinement
    // ~~~~~~~~~~~~~~~~~~~~~~

    // Specifies refinement level for cells in relation to a surface. One of
    // three modes
    // - distance. 'levels' specifies per distance to the surface the
    //   wanted refinement level. The distances need to be specified in
    //   descending order.
    // - inside. 'levels' is only one entry and only the level is used. All
    //   cells inside the surface get refined up to the level. The surface
    //   needs to be closed for this to be possible.
    // - outside. Same but cells outside.

    refinementRegions
    {
        refineHole
        {
            mode inside;
            levels ((1E15 3));
        }
    }


    // Mesh selection
    // ~~~~~~~~~~~~~~

    // After refinement patches get added for all refinementSurfaces and
    // all cells intersecting the surfaces get put into these patches. The
    // section reachable from the locationInMesh is kept.
    // NOTE: This point should never be on a face, always inside a cell, even
    // after refinement.
    // This is an outside point locationInMesh (-0.033 -0.033 0.0033);
    locationInMesh (-9.23149e-05 -0.0025 -0.0025); // Inside point

    // Whether any faceZones (as specified in the refinementSurfaces)
    // are only on the boundary of corresponding cellZones or also allow
    // free-standing zone faces. Not used if there are no faceZones.
    allowFreeStandingZoneFaces true;
}



// Settings for the snapping.
snapControls
{
    //- Number of patch smoothing iterations before finding correspondence
    //  to surface
    nSmoothPatch 3;

    //- Relative distance for points to be attracted by surface feature point
    //  or edge. True distance is this factor times local
    //  maximum edge length.
    tolerance 1.0;

    //- Number of mesh displacement relaxation iterations.
    nSolveIter 300;

    //- Maximum number of snapping relaxation iterations. Should stop
    //  before upon reaching a correct mesh.
    nRelaxIter 5;

    // Feature snapping

        //- Number of feature edge snapping iterations.
        //  Leave out altogether to disable.
        nFeatureSnapIter 10;

        //- Detect (geometric) features by sampling the surface
        implicitFeatureSnap false;

        //- Use castellatedMeshControls::features
        explicitFeatureSnap true;

        //- Detect features between multiple surfaces
        //  (only for explicitFeatureSnap, default = false)
        multiRegionFeatureSnap true;
}



// Settings for the layer addition.
addLayersControls
{
    // Are the thickness parameters below relative to the undistorted
    // size of the refined cell outside layer (true) or absolute sizes (false).
    relativeSizes true;

    // Per final patch (so not geometry!) the layer information
    layers
    {
        "flange_.*"
        {
            nSurfaceLayers 1;
        }
    }

    // Expansion factor for layer mesh
    expansionRatio 1.0;


    // Wanted thickness of final added cell layer. If multiple layers
    // is the thickness of the layer furthest away from the wall.
    // Relative to undistorted size of cell outside layer.
    // See relativeSizes parameter.
    finalLayerThickness 0.3;

    // Minimum thickness of cell layer. If for any reason layer
    // cannot be above minThickness do not add layer.
    // See relativeSizes parameter.
    minThickness 0.25;

    // If points get not extruded do nGrow layers of connected faces that are
    // also not grown. This helps convergence of the layer addition process
    // close to features.
    nGrow 0;


    // Advanced settings

    // When not to extrude surface. 0 is flat surface, 90 is when two faces
    // are perpendicular
    featureAngle 30;

    // Maximum number of snapping relaxation iterations. Should stop
    // before upon reaching a correct mesh.
    nRelaxIter 5;

    // Number of smoothing iterations of surface normals
    nSmoothSurfaceNormals 1;

    // Number of smoothing iterations of interior mesh movement direction
    nSmoothNormals 3;

    // Smooth layer thickness over surface patches
    nSmoothThickness 10;

    // Stop layer growth on highly warped cells
    maxFaceThicknessRatio 0.5;

    // Reduce layer growth where ratio thickness to medial
    // distance is large
    maxThicknessToMedialRatio 0.3;

    // Angle used to pick up medial axis points
    minMedialAxisAngle 90;

    // Create buffer region for new layer terminations
    nBufferCellsNoExtrude 0;


    // Overall max number of layer addition iterations. The mesher will exit
    // if it reaches this number of iterations; possibly with an illegal
    // mesh.
    nLayerIter 50;

    // Max number of iterations after which relaxed meshQuality controls
    // get used. Up to nRelaxIter it uses the settings in meshQualityControls,
    // after nRelaxIter it uses the values in meshQualityControls::relaxed.
    nRelaxedIter 20;
}



// Generic mesh quality settings. At any undoable phase these determine
// where to undo.
meshQualityControls
{
    #include "meshQualityDict"

    // Optional : some meshing phases allow usage of relaxed rules.
    // See e.g. addLayersControls::nRelaxedIter.
    relaxed
    {
        //- Maximum non-orthogonality allowed. Set to 180 to disable.
        maxNonOrtho 75;
    }

    // Advanced

    //- Number of error distribution iterations
    nSmoothScale 4;
    //- Amount to scale back displacement at error points
    errorReduction 0.75;
}


// Advanced

// Write flags
writeFlags
(
    scalarLevels    // write volScalarField with cellLevel for postprocessing
    layerSets       // write cellSets, faceSets of faces in layer
    layerFields     // write volScalarField for layer coverage
);


// Merge tolerance. Is fraction of overall bounding box of initial mesh.
// Note: the write tolerance needs to be higher than this.
mergeTolerance 1E-5;


// ************************************************************************* //

surfaceFeatureExtractDict

flange.stl
{
    // How to obtain raw features (extractFromFile || extractFromSurface)
    extractionMethod    extractFromSurface;

    // Mark edges whose adjacent surface normals are at an angle less
    // than includedAngle as features
    // - 0  : selects no edges
    // - 180: selects all edges
    includedAngle       150;

    // Write options

    // Write features to obj format for postprocessing
    writeObj            yes;
}

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